
Kara Rhane
Gallente Rhane's Research and Development Labs.
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Posted - 2008.10.24 02:54:00 -
[1]
Well since I'm known for some colorful posts (literally) and I'd really like to make sure some players and their opinions are heard on this topic, I'm going to pick out some quotes and questions for the devs.
I'll sort them in the following order. 1. Most requested feature 2. Question about fit/fittings 3. Unintended features that might be problematic.
Lets begin.
1. Can the cargo size be increased, or can an additional low slot be added About 30% of the people in this thread have asked for more space or an additional low slot for more hauling capacity.
Can there be an additional mid slot for better shield tanking This one is iffy, if CCP intends this ship to never go to 0.0 I can understand why it only has the amount it does. But a 4th mid slot would allow better tanking, or the inclusion of an AB or more important a SCANNER
With this being primarily used for mining command links, can we get an additional high slot to accommodate 3 links and a tractor? I can see the sense in this, however even if people only use 2 of the links (the capacitor link seems useless) we'd only have 1 tractor left over. Maybe a compromise would be to make 4 high slots and give the ship a fitting spread that would only favor a tight upper fit in CPU. Then tractor beams as well as mining links would get 99% CPU reductions?
With this being the first player ship WITH a corp hanger bay that can enter empire space does the possibility exist where illegal substances such as boosters and other illegal goods can be 'snuck' by Customs by housing them in the corp hanger? This is a very valid point I hadn't even considered, is there anything in place for customs officals to check the corp hangers now?
At present the Orca CANNOT fit in the rorqual ship maintenance array this ship seems to compliment it's 'big brother' quite well, would it be possible to decrease the size of the ship enough so that the rorqual can jump one? I hadn't thought of this either, even with the way the ship is setup as a mid point between various classes it is very useful, was this intentional? Or would it be possible to make the Orca be able to be moved around by a rorqual?
The ship maintenance array cannot hold a BS, can this be increased? Gotta admit I see the logic in this one and why it also ISN'T included either, however moving rigged battleships around would be helpful. If this isn't in the cards, can we get an explanation as to why you(CCP) believe it shouldn't be?
If the fitting an extra low slot is a problem, maybe skill change? This is a personal one. Maybe a 7.5% or 10% increase of cargo capacity per level? I have seen/heard/been on mining ops where they are filling a jet can an average of every 2.4 minutes. I love mining as much as anyone, but with that we're other going to need more space or fall behind. I really do want to see this ship be as useful as possible without 'breaking' the game. Please consider more cargo or extra low slots, or even both and maybe make the cargo hold be ore only and increase it 2x? that part in red is a pipe dream but many people asked for it.
'CCP Chronotis' - "The capacity could go up and will not rule that out yet" I saw you take the players concerns with the rorqual to use "Heavy water" instead of "Ozone" right to heart and honestly I thought that was great, I'm hoping these above requests from MANY DIFFERENT PLAYERS will be heard enough to simply consider some of the requests (note NOT demands).
Thank you CCP and Chronotis, I personally just want to bring the above issues to light and hope to see this ship soon. Good job (not sarcasm).
-Kara ***** Rhane's Research and Development LabsÖ
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